![]() The same collection was released on the Nintendo Switch on 12 September 2019. The Amnesia Collection – which contains The Dark Descent, its Amnesia: Justine expansion and A Machine for Pigs was released for PlayStation 4 on 22 November 2016, and for Xbox One on 28 September 2018. Īn indirect sequel to The Dark Descent, titled Amnesia: A Machine for Pigs, was released on 10 September 2013. In addition, the game's soundtrack is available for purchase and a free content expansion Justine has been released, as well as many fan-made expansions and stories for its unique "Custom Story" game mode. A collection of five short stories set in the world of Amnesia, written by Mikael Hedberg and illustrated by the game's concept artists, was also made available. Originally released independently via online distribution, the game has since been published in retail by 1C Company in Russia and Eastern Europe, as well as THQ in North America. The game was critically well-received, earning two awards from the Independent Games Festival and numerous positive reviews. The game features a protagonist named Daniel exploring a dark and foreboding castle called Brennenburg, while trying to maintain his sanity by avoiding monsters and unsettling events. Most monsters can be outrun, and reaching an exit to the map will keep you safe (and get rid of the enemy.) If you can hide behind an object and remain out of sight, the enemy will generally lost track of you, even if you are hiding in a place that's obvious to a human.Amnesia: The Dark Descent is a survival horror adventure video game by Frictional Games, released in 2010 for Microsoft Windows, Mac OS X and Linux operating systems, in 2016 for the PlayStation 4 platform and in 2018 for the Xbox One. If you are spotted, you will have to run. After a while of patrolling, it will eventually head to a place where it will disappear. ![]() The safest option to avoid one is to hide in the darkness, facing away from them - preferably after going into a room to hide. Oil Barrels are refilled if you leave and re-enter a map, allowing a patient player to never run out of portable lighting.įrom time to time, an enemy will appear. The lantern allows you to light up the area around you, but it will consume some oil. Tinderboxes are scattered throughout the castle, and are good enough to ignite one light source. ![]() You can light the area by using tinderboxes on the various torches, or by using a lanterin that you'll pick up. Large sections of Brennenburg Castle are unlit. He will recover to "Head is pounding and hands are shaking" at the cost of some health.Ī flashback is a event that reveals something that happened in the past.ĭuring casual flashbacks where you hear voice-overs, you will not take any sanity loss, although the area will look slightly darker than normal. ![]() Running out of sanity will cause Daniel to fall to the ground for several seconds. Reaching the lowest tier of insanity causes Daniel's movements to lag slightly behind the player's actions, as well as causing the screen to blur. Standing in candle light or near a torch can slowly restore it to "Head is pounding and hands are shaking", and standing in direct sunlight can restore it to "A slight headache". Head is pounding and hands are shaking (Orange).Witnessing any thing unusual, looking or interacting with dead bodies, seeing monsters, or even remaining in the dark can cause a gradual loss of sanity. Sanity generally decreases while playing due to streesful events. With two exceptions in the game, Daniel will be returned to the start of a given area with full health and sanity. If you run out of health, Daniel will die. Further health can be restored by taking Laudanum, or exploring new areas. ![]() Health will automatically regenerate until you reach "A few cuts and bruises". Damage is sustained from monsters, hazards (e.g. Health represents physical health, reduced by taking damage. ![]()
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